Hexblade ua. Lotta backlash on that UA.


Hexblade ua I'd lean defence, or if it's allowed the mariner (UA) fighting style. Do I have to buy and add Xanathar's Guide I used to create all the UA stuff for people when DDB stopped supporting it, but that was before 1DD started rearranging class levels and stuff. Hexblade 2/sorcerer 3 also give you a It was 5e that suddenly made hexblade a term for patrons; which it never was before. Hexblade’s Curse - Starting at 1st level, you gain the ability to place a baleful curse on an enemy. Earlier UA flat out just referred to its predecessor as basically the Raven Queen. since you're using a greatsword, you're using STR on your attacks if playing by the rules in the hexblade UA (can't use hex warrior for weapons w/ 2-handed property) and the sword isn't doing anything else to let you use a different stat, so bonus STR through a belt of giant's strength or gauntlets of ogre power could be helpful. Hexblade is NOT an overpowered class that needs to be nerfed and restrained, especially not the way your DM is doing it. Hexblade 3 gets you Pact of the Blade, which means the weapon 1) An unorthodox approach would be to sacrifice an Invocation slot and get UA Eldritch Armor, assuming GM is okay with this. The Raven Queen rocks, that’s why I love her as a Warlock patron from the UA. If you take Hexblade as well, you immediately get Hex Warrior (amazing on its own, but not crucial), and Hexblade's Curse, letting you add your proficiency bonus to every (!!) hit of your EB, and crit on a 19-20. As a bonus action, you can magically teleport to a space you can see within 5 feet of I think the conquest Paladin Has always appreciated and benefited from a single level warlock dip into hexblade. WOTC made a pretty bad job when they created the pact of the blade as it lacked all the things it needed to work as a melee magical warrior, and instead of fixing it they created hexblade and said "look, done, if you want melee warlock pick hexblade" which is a poor bandaid fix. Casting Time: 1 action Range: Self Components: V, S, M (an object engraved with a symbol of the Outer Planes, worth at least 500 gp) Duration: Concentration, up to 1 minute. Progression is either hexblade until 17 and last levels in sorc, or Hexblade 5 then Hexblade sacrifices a good spell list and good high level features to make the level 1 features busted, whereas with archfey you'll get some banger spells like sleep, If you are allowed to use UA content, the most recent UA is continuing the trend of backgrounds giving feats- one of which gives proficiency in medium armor. You can of course start as Hexblade but you'll lose heavy armor prof. So, for those unaware of two current facts, there is a new UA featuring an Undead Patron warlock, It is factually the best arcane gish (yes, better than Hexblade) because Hexblade cannot cast Fireball and other spells and if hexblade is using a Two handed weapon, . We are using the updated UA invocations (with the curse-moving ability of Cursebringer added to the main class). Hexblade 5e Guide Rating Scheme. It makes sense to allow a warlock's pact weapon to get more powerful as they level up. Use Dex. Just a note to this. This allows the warlock to channel their magic through any weapon that does not have the Two-Handed property, and use their CHA modifier instead of So, I've noticed lately that almost all warlocks I've seen have the hexblade subclass. Master of Hexes Starting at Before the UA Warlock article, I have been very interested in playing a character that combines casting and martial prowess. All UA7 Warlock sbclasses can achieve 4 attacks by using a feat to weaponize their bonus action or by dual wielding and using Nick. Now I know ua material isn't If you compare the Hexblade to the other Warlock Patrons, you will notice that while they provide mostly alternative options, fluff, or mild combat benefits, the Hexblade just piles on a bunch of really strong straight Shadar Kai would be funny - you served the Raven Queen until you betrayed her. When I first saw Curse Bringer, though, I was really underwhelmed. This is subclass info only though, so you might want to check our Warlock 5e and wider DnD classes guides for a broader overview of the Warlock. It has no synergies with other features and I feel like it would be more thematic if the feature was more focused on the cursing/hexing aspect of Hexblade. I had a Satyr Hexblade, Gun using Pirate for a campaign. Wut? This invocation should help to alleviate that. The cold damage equals your Charisma modifier (minimum of 1). Now an attack from you looks like 2d6+Dex+Prof+Hex per Attack, and then 2d4+2Dex+2Prof+2Hex with Flurry. The only thing good about it is the up front package that makes Blade Pact minimally viable. I want to build toward taking the invocation from UA that allows you to smite and also get as I'm not sure what tips I could give you in terms of character personality and such, but I've been playing a Lore Bard/Hexblade Warlock since the release of 5e (well, obviously I had to use a different Warlock Patron prior to Hexblade, but it's been Hexblade since it's UA release). We can throw magical rocks for DPR and apply Hexblade’s Curse to hit harder. No UA/Homebrew No Bloodhunter Share Add a Comment. Do you just suck it up and save until you can afford the Patron specific gear? since Hexblade uses very different equipment than the typical warlock. Hexblade's level 3 features let it do either of those things without the hurdles that other Warlocks face. Our guide will help you optimize your warlock. You can do that once every long or short rest. The Hexblade is a otherworldly patron of the warlock class described in Xanathar's Guide to Everything. Here’s your complete Hexblade Warlock guide: Eldritch Invocations In your study of occult lore, you have unearthed eldritch invocations, fragments of forbidden knowledge that imbue you with an abiding magical ability. Class: of course Hexblade Warlock, Pact of the Blade. What a cool name! So is your sword evil or cursed or something? But you're evil right? Okay, now I don't like the name. The Hexblade lets you choose from an expanded list of spells when you learn a warlock spell. The target is cursed for 1 minute. "The Hexblade is the title of the warlock’s patron—just like the Archfey, the Fiend, and the Great Old One. As such Strength should be highest, then you want decentish dex, con and cha. Of course weapon will not allow this newcomer to wield such a destructive force until he proves to be worthy. No dips, though, it’s a Playing a Hexblade Warlock. All attacks, spells, and rune powers now scale with INT. 1 You answered this yourself. If I wanted to play a pyromantic swordsman, Alternatively, there was a UA invocation that allowed for a special bow-related style. fiend and fey both have invocations that give you a powerful mace/flail respectively. : Everything should work now while disguised. I hope you find this build amusing – it’s very Hexblade Warlock (Barb 1/Wlk 1) We now start actively doing stuff. The campaign is supposed to end at level 10, so Lifedrinker is not a variable. If instead of you intend to be a blastlock from afar, yes, go hexblade. Your Hexblade’s Curse creates a temporary bond between you and your target. At 2nd level, you gain two eldritch Hexblade Warlock is the most popular multiclass dip in DnD 5e, but it's also very powerful on its own. Starting feat Durable. The familiar doesn't have the combat abilities of a Pact of the Chain familiar but 24-hour advantage on something that kills it can be super nice since you're using a greatsword, you're using STR on your attacks if playing by the rules in the hexblade UA (can't use hex warrior for weapons w/ 2-handed property) and the sword isn't doing anything else to let you use a different stat, so bonus STR through a belt of giant's strength or gauntlets of ogre power could be helpful. Since Hexblade didn't exist, if you wanted to combine with paladin you'd still need to boost Strength, making you rely on Strength/Constitution/Charisma just like a normal paladin for the same AC of them. My best guess is that this feature (Hex Warrior and/or Hexblade's Curse) gives you a lesser pact weapon from level 1 that will be the only weapon that utilizes your class features unless you choose the Pact of the Blade. I really wish they had carried it over into Xanathar’s, don’t know why they just kinda (terribly) threw her in with the Hexblade flavor ribbons. Between the new Hexblade patron and the new Invocation options, Bladelocks have a lot of options now. As I've gotten more used to how pact magic gets optimized, though, it suddenly seems incredibly powerful. As was also stated that DAM can do what they want but if you stick with the old invocation you are then playing homebrew and not UA material. Dual wielding Hexblade? Well, you would benefit from Hex Warrior, so you'd be less MAD. Arcanist; Chivalric Order; Elder Tome; Frostbringer; Ice Queen; King in Yellow; Legion; Leviathan; Machine; Noble genie; Primordials; Elder Tempest; Leviathan Phoenix Zaratan Tarrasque Wise Monkeys. Hexblade Warlock/Stone Sorcerer is extremely SAD, needing only high Constitution and Charisma to become extremely durable while hitting very hard with melee attacks AND having full spellcasting on top of that. At 2nd level, you gain two eldritch invocations of your choice. I have reskinned UA hexblade to be more “warrior of the light” style (campaign reasons), and the warlock wields the ancient ultra-powerful artefact weapon. If you go battle master, you will be more reliant on short rests, not less, as you will run out of maneuvers quick, and they replenish on a short rest. Not in that it's been invalidated per say (there's still tons of reasons to choose it over the other patrons), but it does seem like it warrants a heavy revisit with how much of the warlock's melee functions are being tweaked. In my understanding the UA version had sentient weapons (e. We started a campaign taking place (at first) in the Reavenloft setting. DM - "Malign Intelligence" Read through the descriptions for UA I have concerns about Hexblade patron because it is really powerful to dip into, and have hexblades curse on top of hex is really a bit clunky and complex. Hexblade is the best option for a pure class Pact of the Blade because of its level early features. I have planned “stages” of the weapon that unlock alongside proficiency. The adjustments being made to patrons coming at level 3 and blade pact in general also have a massive impact on The Hexblade patron. Taking 2 levels of Hexblade is a must, IMO. g. It did however mean that you couldn't really switch weapons. Specifically Hexblade 1/Paladin 19 vs Pure Paladin vs Pure Hexblade. Rune powers, spell slots, hexblade's curse, and action surge all recharge on a short rest. The hexblade UA is not the first time this trope has been used by a longshot. Unofficial Description: These sorcerers draw power from a force in the Shadowfell Sources and Notes []. I have an alternate version of the character that I did for a different campaign who was a Hexblade Sorlock. Nobody {The one all the SAD hexblades want. I thought that that was cool, because it made it so that your patron is literally always with you and watching everything you do. [3][5][6] Hexblade. Most of the time, your shadow hound masquerades as your normal shadow. Hexblade Races. Which this decision had moderate backlash. Eventually your 8/12 spread isn't bad since you get Lifedrinker and an ASI hexblade 1 dipped oathbreaker is certainly potent, I did this in a level 20 oneshot, where our DM asked us to make something as OP as possible and all UA allowed. ) I thought it was meant to be the Hexblade subclass from UA, why would he go Fiend patron? Personally, if I were making this character build for myself, I'd go something like 2 Paladin/12+ Warlock, Hexblade patron, weapon pact with your pact weapon being that silver greatsword from Curse Bringer. but the Fiend patron invocation in UA is so darn good that it almost made more sense to make a hexblade using the fiend patron rather than the HEXBLADE patron. Queue my hexblade/oathbreaker bugbear with Tunnel fighter, Sentinel. Invocations 1. If the target cursed by your Hexblade’s Curse hits you with an attack roll, roll a d6. Below you’ll find all the key details about a Hexblade Warlock. The Hexblade You have made your pact with a mysterious entity from the Shadowfell — a force that manifests in sentient magic weapons carved from the stuff of shadow. Level 4: Barbarian (Barb 2/Wlk 2) This is the concept art of a Tiefling hexblade warlock/samurai. Curse bringer is an old Unearthed Arcana from 2017, the same UA the Hexblade was originally in, actually. The The way EB works means that in almost no way, even with the Hexblade UA, you'll be better of trying to create a weapon-using build. I want to play a Hexblade Warlock (from UA) in my next campaign (we're starting at level 1). So I will only be a level behind at that point and can cover the difference with Booming Blade/Eldritch Blast until Fighter 1/Hexblade 5 for the second attack. If I ever play a Hexblade, I am going all the way back to the UA's sentient weapon fixation, and have my Patron be a superdimensional weapons platform AI. Chilling Hex (UA: Warlock & Wizard) Prerequisite: The Hexblade patron As a bonus action, you cause frost to swirl around a target cursed by your Hexblade’s Curse, dealing cold damage to each of your enemies within 5 feet of the target. I am trying to decide between tome and blade for my pact boon. OR, Having a permanently bonded weapon will still be extremely helpful, and will fit the thematic archetype of the Hexblade, but will give you more mechanical benefit. As such they need high physical stats to be able to get through a fight and nice charisma to get the maximum of their abilities. I’m probably going Hexblade 14/Fighter 6, but you’re welcome to change my mind. There’s no way to use your psychic blades with Cha, so you aren’t becoming Cha SAD. We can throw magical rocks for DPR and apply Hexblade’s Curse to hit harder Now I know ua material isn't If you compare the Hexblade to the other Warlock Patrons, you will notice that while they provide mostly alternative options, fluff, or mild combat benefits, the Hexblade just piles on a bunch of really strong straight Hexblade is not broken. This guide is meant as a deep dive into the Hexblade Warlock subclass. UA is test content, and when Xanathar’s came out, they did not put Curse Bringer in, BECAUSE it’s a bit busted. Inspired by the class feature variants UA, I adjusted one of the variants for ranger: So Soulknife mixes worse with Hexblade than any other Rogue. Hexblade’s Curse. So you would roll 4d4 and take gold equal to 10x that result, Hexblade 1 gives you hand crossbow and weapons that aren't "two-handed". All weapons/armor (I use heavy armor myself, but I understand traditional swordmages used light/medium armor) I will not be using any other UA in this build, merely the Wild Soul. Fairly stat hungry. Whether it is a rogue AI or the spirit of a deceased hacker, the Ghost in the Machine is capable of feats that defy explanation. They were especially peeved with that Raven Queen subclass came out. I'm posting here just to ask if my understanding is correct. I'd basically just ask your DM if you're allowed to use that Invocation and then refer to the DMG for stats on pistols and muskets. Covering the abilites, feats, spells, races and eldrtich invocations al So I did 1 Fighter / 5 Hexblade / 14 Stone Sorcerer (UA). They, along with the hexblade warlocks, are another tool she can use to manipulate events in the Material Plane to her inscrutable ends. it kicks off at level 7 as far as power is concerned, but when it does you can have up to 4 attacks in a turn and as Your hexblade with a bow isn't playing differently than a hexblade with an oathbow, it's just doing less dpr. I need some help with a build. There is the Eldritch Smite invocation which is similar but much toned down. A full charisma Constitution build should work. The level 6 feature is situational as you need to kill a humanoid to be able to summon the specter. I have the somewhat unpopular opinion that the Curse Bringer invocation should work with Hex Warrior, but I know as it was presented, if they did work together, Hexblade would be OP. Blackrazor) as the Patron. Starting at level 2. View The adjustments being made to patrons coming at level 3 and blade pact in general also have a massive impact on The Hexblade patron. I'm currently in the middle of making a Raven Queen Warlock, from an old UA Article (I have already got permission from my DM), and I would love some ideas of how to build the character. For a Hexblade warlock I'm planning on making, he would ideally use a homebrew sentient magic sword that he made his pact to and a shield in his other hand. So there has been some confusion. Well, this is quite a bit later, and also a while after the UA came out, but if you use UA there is Eldritch Armor that lets If I'm not misremembering it predates Hexblade, which in itself is far more egregious and should have never been made a separate subclass. It's just sometimes a tad confusing that there are like, 3 favoured soul UAs, and 2 Arcane Archer UAs. Hey everyone! I'm considering running hexblade/sorcerer build and I was wondering how you all would do it. I'd recommend asking Jeremy Crawford on Twitter if someone wants a specific response from an official source. I personally don't like the raising undead aspect either since there is nothing inherently evil in the hexblade fluff and abilities until you get to the specter at level 6 where I find that some work is required to explain why some characters would An interesting replacement could be the UA hexblade 6th level shadow hound feature Hexblade (UA version) Ghost in the Machine; Seeker (can't gain star chain) Undying Light; Unofficial Homebrew. I would consider Booming Blade over Green Flame Blade, as the former doesn't have a scaling ability modifier, as yours will be relatively low. Be warned that playing a hexblade in a competent campaign can prove to be quite a challenge. I do not do UA, so pardon for any lack of knowledge on the brute. You can then start as Hexblade and rush Thirsting Blade, then rush 2 levels of fighter for action surge, second wind, shields, armor prof and weapon prof. Look for some combination of Charisma and either Dexterity and Constitution in most cases, but you only need 14 Dexterity Hexblade Subclass and a Separate file for Invocations and Unearthed Arcana Invocations. Take the zariel tiefling and the eldritch armor invocation and you're good to go. As I stated in other threads I am a little disappointed with how the Hexblade was changed in Xanathar. The following spells are added to the warlock spell list for you. [5e] If your DM lets you play an INT warlock, hexblade + the new UA rune knight is a terrifyingly synergistic combo. I was dissatisfied with the way Hexblade was presented in the UA, but loved the concept of the Hexblade and wanted to make it work in a different way. Assuming Unearthed Arcana is good to go in your game, this allows you to make unlimited opportunity attacks at the cost of a bonus The UA capstone made the whole Hexblade more workable, I prefer the 6 level from UA than XGTE but that is neither here nor there. Ability scores are crucial for the Hexblade Warlock, but also easy to achieve. I wish they'd actually added the Eldritch Armor invocation from the Tasha's UA, it would have gone a long way to making Strength Bladelocks easier to build. ) Temporarily Disabled; Favored Soul (UA:RS) Favored Soul (UA:SO) Giant Soul (UA:GSS) (This is the most heavily altered of the Sorcerer subclasses) The UA hexblade before official release had that. 9. Zariel Tielfing gets a bunch of Charisma-based Smite spells, One thing that stood out to me in the new UA is the changes to the wording of magic initiate, and other changes that result I don't want to completely step on the Hexblade's toes, however, so there might be a gold cost associated to it or something. 16 Strength should be adequate for your to hit bonuses to start. . It's actually interesting to see a blade pact alternative to Hexblade. If UA are allowed, Stone sorcerer gives you a Con mage armor ability that’s nice, and Clockwork Soul has the interesting ability to neutralize advantage or disadvantage. I think that if a GM allowed UA and Shillelagh "on top" of a Pact Weapon (thus Thirsting Blade becomes an option), a Giant Soul Sorlock would also be a viable non-Hexblade build. For a full overview of the Warlock class, check out our warlock 5e Guide. 3d6+2x Cha(Hex Warrior) +2x Cha(Lifedrinker) is still only 30. Sadly, too true. Warlock/Fighter multiclass. He can track anyone, anywhere for any amount of time all on no save or even sign that you are being followed. Average on that secondary damage from Flurry? At 10th level, your hex grows more powerful. Resilient: Con helps a lot with maintaining concentration while fighting in melee, very useful with limited spell slots. Sometimes Psychic. I haven't looked at the UA Piercing Thorns spell. 2. I'll continue Sorcerer after that, making it Hexblade 1/Sorcerer X. Mike Mearls, Jeremy Crawford, et. Why yes, Warlock is my solution for everything. See tvtropes articles on evil weapon, artifact of doom, unholy holy weapon, empathic weapon, and hungry weapon for a very long list of examples. Hexblade for patron, no idea for Fighter Archetype. I would take the UA version any day. Level 3: Hexblade Warlock (Barb 1/Wlk 2) This concludes our brief detour into warlock for now. Is there any way for me to use a spellcasting focus in that case? Grab the Shield Training (UA) Feat. after that go straight blade pact warlock, i do not recommend hexblade, but maybe raven, fiend or fey. The Hexblade was originally playtested in the same UA as the Raven Queen Warlock, but was then released in Xanathar's with completely revamped lore surrounding it. Mechanically the subclass is very strong, but thematically some people were a bit peeved. 6th-level transmutation. And you can have sets whether you prefer to stealth or not. As a bonus action you can put a curse on an enemy within 30 feet of you. Hexblade's curse should probably be worded such that it modified the Hex spell, and possibly is a bit less powerful since its applying both effects with 1 bonus action now. As a bonus action, you can command it to magically slip into the shadow of a creature you can see within 60 feet of you. It might depend on your intended alignment, or the alignment you want your patron to have, but I could see Black Dragons working well for a Darkness/Psychic theme (various ways to vex, torment, and torture your foes. you can't use it with your Hexblade abilities because they clarify those weapons can't be 2 handed. Favored Soul (UA:MC) (Note from MasterJedi2014: This has one large piece of custom code that I think I didn't break by altering, but I might be wrong. It has a specific set of uses, they just aren't combat ones. Features: Expanded Spell List Hexblade’s Curse Hex Warrior Accursed Specter Armor of Hexes Master of Hexes. While the shadow With the Class Feature Varient UA providing things such as Eldritch Armor and the rest of the martial abilities keying off of invocations, Hexblade is not the meta it used to be. Assuming UA Hexblade Bladelock. [5e, UA] Hexblade Sorcerer . I've been saying since UA that Hexblade needs to be built into the class and pact rather than put together at the Patron level. When you gain certain warlock levels, you gain additional invocations of your choice, as shown in the Invocations Known column of the Just how strong is the Hexblade Warlock? In this subclass breakdown, I will be taking a look at the mechanics and lore behind the Hexblade Warlock for D&D 5E Ask your DM if they would allow material from the UA article on Class Feature Variants. Blade pact mandatory. The only thing that Hexblade has on many of the other subclasses is using Cha for attacks and damage. There is probably more, but as a "casual UA" person it'd be nice if they called it Favoured Soul v3 instead of just favoured soul, so when I try to read up or discuss it, it's clear which version everyone is talking about. Oh and those two warlock levels also allow you to grab Hex, adding another 1d6 to each beam of your EB. 1. Hexblade Subclass and a Separate file for Invocations and Unearthed Arcana Invocations. Edit: It was brought to my attention that Crawford has ruled, via Sage Advice, that the spell Elemental Weapon has no interaction with the Draconic Bloodline Sorcerer feature Elemental Affinity which destroys a key element of this build. I wanted to get feedback on a dual wielding build for it, and to make sure I'm understanding the rules correctly. Also, PHB and XGE only, no UA and no homebrew obviously. I'm not sure what to make of the first ability since the language doesn't seem to match anything in the original UA. Reply Hexblade is already an extremely powerful subclass, much of the power is front loaded which is great. For our full class guides, we use the following color rating scheme: Paladin: Oath of Treachery (UA) The Oath of Treachery is the path followed by paladins who have forsworn other oaths or who care only for their own power and survival. A bladepact hexblade can use hex warrior with any weapon 'no matter its type. Brute rocks, but is UA, so maybe Champion. 2 The Phantom Rogue UA replaced the Revived Rogue UA. These join hex in the list of It was 5e that suddenly made hexblade a term for patrons; which it never was before. Our guides to DnD races and DnD character builds also offer more ideas for crafting your next character. Those words weren't chosen by accident. The curse lasts for one minute and The UA premise of the Hexblade was weird -- why would an artifact bother with a feeble L1 warlock, and how could you give it to the warlock without breaking the game? Ergo: weapon As a hexblade you get access to some pretty great paladin weapon spells like wrathful, branding and staggering smite as well as magic weapon. Lotta backlash on that UA. I'm not sure the UA for the hexblade pact even states that you get a weapon to be your patron. UA is allowed. Silver Tongued (UA) for a Hexblade warlock Search Search all Forums Search this Forum Search this Thread Tools Jump to Forum Silver Tongued (UA) for a Hexblade warlock #1 Mar 19, 2021. I disagree that shadowhound is useless in general. I want to make a Hexblade but it isn't an option on D&D Beyond that i can find. Reply reply On my level 11 Hexblade I have Polearm Master and Resilient: Con. I plan to go Shadow Sorcerer from UA unless anyone has a better idea. Race is gonna be Variant Human. For the purposes of my games, the Warlock Hexblade will actually not exist, and will be replaced by this. These were added in the same UA as Hexblade, Tomb of Levistus, and Improved Pact Weapon were initially in. I love how the first two people who commented on my question just agreed with my original idea of giving Hex Warrior to all Blade Pact Warlocks at level 3 and stripping it from the Hexblade. And Hexblade lets you use CHA with all those weapons so you don't need to worry about using different stats for attacks all the time. The next feat I'm going for will probably be Great Weapon Master. On a 4 or higher, the attack instead misses you, regardless of its roll. You can't "just remove it" at will, it requires the expenditure of a spell slot and the caster's action, if you're in combat. Am I missing something, or is this weapon super optimised for a hexblade? Hexblade curses a creature and remove curse removes curses. Chronicle of the Raven Queen (UA: Warlock OverviewWhy Hexblade? Hexblades are fighters with a touch of arcane magic. Lots of options on how to get there though. I feel like it would make sense for them to be added in TCoE, but as a DM I would allow them to be used regardless. While they are proved to be better than most martial classes in the 9- warlock hexblade either asi for cha to 22 or dual wielder depending on the situation New cantrip made hands, New level 2 spell misty step 10- warlock hexblade new invocation thirsty blade First third level spell thunder step 11- warlock hexblade shadow hound (UA) New From what I remember, the original Hexblade UA had a thing about the patron being the blade itself. We literally no longer have a Rogue subclass where you are dead. So I finally get to play a bit, and really want to break out my favorite class: Hexblade Warlock. Where as the extra ac is always on and helps keep you alive in the front lines. You can't move Hexblade's Curse until level 14, so unless you're fighting a boss you can't assume it'll One that could be interesting is the UA Armorer, you'll get a Power armor, that you can upgrade as you go either the heavy kind of power armor, But it also depends on how you wanna distribute the levels between the two, if the hexblade is really only for the Pact weapon feature at lvl 3, I already have something that I thought of: • 19 levels Hexblade Warlock Pact of Blade • 1 level dip into Divine Soul Sorcerer for the extra four cantrips and the cleric spell list mix The issue with this though is that I'm not sure if RAW you can take cleric spells and cantrips at 1st level in sorcerer or if I would have to take more levels to do that. Been trying to Google if others have any thoughts on using the double-bladed scimitar as a hex & pact weapon, but everything seems to be focused on UA wording that was since improved. Neither version of the Hexblade ever got a sentient weapon as part of their subclass features. The mighty sword Blackrazor is the most notable of these weapons, which have The ua hexblade greatsword weapon invocation. I know that the Hexblade is brokenly powerful when multiclassed with other charisma-based classes, but it seems like the overwhelming majority of warlocks who aren't multiclassed also follow that specific pact. But given recent One D&D UA playtest, and the omission of Pact of the Blade from early access, I'd be willing to bet that Pact of the Blade will simply allow Warlocks to use CHA for their weapon attacks. The By multiclassing into Fighter, you can take the fighting style Tunnel Fighter (UA). Other than that, Then probably Hexblade to 5 (as it seems that you're still after a predominantly Hexblade build). The Hexblade lets you Starting at 1st level, you gain the ability to place a baleful curse on someone. A hexblade's power could manifest itself spontaneously, similarly to a sorcerer's magic,[4] or be granted via a warlock pact. And arcane archer has been in UA for a while and thats not likely to change. The simple fact of I don't know about anybody else but I never really thought Accursed Spectre fit Hexblade. I find the lack of being able to retarget also a pain in In your study of occult lore, you have unearthed eldritch invocations, fragments of forbidden knowledge that imbue you with an abiding magical ability. ©2017 Wizards of the Coast LLC 1 Unearthed Arcana: Revised Class Options This document provides revised versions of class material that appeared in previous installments I'm playing a Hexblade right now and just hit level 3. Hexblade. A Hexblade-Patron Warlock, regardless of their Pact choice, has the 1st-level feature 'Hex Warrior'. HEXBLADE WARLOCK WITH Elven accuracy, polearm master, Heavey weapon master combo is BROKEN Superior Pact Weapon is an UA, so you can't rely on that. If they do, then the Battle Master maneuver Snipe is a no-brainer. The Undying is never picked because it is terrible. You now have a ba attack u can use GWM on Hexblade is for charisma weapons, Paladin is for divine smite, UA is allowed. Because the Hexblade’s starter kit in UA is the Warlock base one. Great weapon style isn't that good, and dueling style is only alright on the two to three attacks a hexblade can manage. I plan to go variant human (not sure what feat), put 4 levels into Sorcerer, then drop 1 level into Warlock. How would you play this? This line wasn't added until XGTE, since Hexblade was a UA concept first. The 2019 UA version, however, Between the new Hexblade patron and the new Invocation options, Bladelocks have a lot of options now. Sort by: Best. Beyond it making sense from a story perspective, Conquest paladins often prioritize charisma over strength because of their reliance on fear effects to make full use of their abilities. This thread, while inspired by the UA Hexblade, is actually about a Fighter Archetype called Hexblade, who is 1/3rd caster Warlock style, similar to the EK/Wizard relationship. The new list of invocations posted here REPLACES the other invocations listed on the original hexblade release. Ghost In The Machine (UA) You have made a bargain for power granted by an entity that you believe to be completely digital. Loex - A Lizardfolk Lvl 4/6/4 Hexblade Profane Blood Hunter/ Battlesmith Artificer/ Cleric of the Forge Arborea - A Warforged Lvl 1 Hexblade Warlock. Open comment sort You have spiritual weapon that you can upcast, and you have your 9th level spell. And that shouldn't be what stops you from playing the character. Names aren't cool if If you take Hexblade as well, you immediately get Hex Warrior (amazing on its own, but not crucial), and Hexblade's Curse, letting you add your proficiency bonus to every (!!) hit of your EB, and crit on a 19-20. We are using the 4e imagining of the Raven Queen where she is the god responsible for shepherding souls safely to the afterlife, and a cleric of hers is likely to be present at every Hexblade Dual Wielder for a weaker, more robust character. Consider it an overview of the capabilities of this class. Fighter Fighting Style- I went with great weapon, because my character has always used a two-handed sword. Your DM should just let you play according to the RAW, Hexblade (and the UA invocations tthat were released with it and revised later) provide plenty of options to bolster his weapon of choice without needing to trouble yourself with balancing early-level acquisition of legendary artifacts. They can deliver as many as three attacks with PAM, provided TB+Shillelagh is greenlit. Zealot is the closest we'll get to an undead subclass of barbarian. Hexblade's curse is stronger than most other warlock 1 subclass features. Assuming you're using either the Tasha's or the 2020 UA version of the subclass, this is correct. There's a VERY old UA invocation that allows Firearms as pact weapons, called Arcane Gunslinger. So far we have in my group: -Twilight Druid, -Ranged Ranger (not sure on subclass), -Human champion fighter with shield and flail. Intentionally weaker than curse bringer so MAD hexblades can be bosses too. We will be returning to the class, don’t worry. Source: Unearthed Arcana 7 - Level 2: Hexblade Warlock (Barb 1/Wlk 1) We now start actively doing stuff. I would say a Hexblade 1/Stone Sorcerer X is somewhat stronger than a Bladesinger, which is already a very strong subclass. This would make sense and basically make it to where Hexblade isn't necessary to add regardless of how much of a fan favorite it is. Ranger also provides me with additional spell slots, Then going Hexblade the rest I might pick up another level or 2 of fighter for Action Surge/Maneuvers but haven't decided. You'll likely have to sacrifice spell potency for greater melee capability as you can't use charisma for the greatsword. Starts as Hexblade Warlock, multiclassing acceptable, 2 maybe 3 classes Stat block: 15, 17, 8, 16, 13, 18 (yes I know it's bonkers, With these stats and UA allowed I would recommend you a fiendblade instead. 5 on average. Otherworldly Form (UA) Source: Unearthed Arcana 70 - Spells and Magic Tattoos. Reply reply asdf27 • Quickened EB is also amazing. In an upcoming campaign I am interested in creating a hexblade character who uses Elven Accuracy, With the new UA’s concentration-free hunter’s mark I can enjoy both Darkness and Hunter’s Mark. My client wanted a Tiefling character inspired by the Japanese culture which surprisingly fit the image of a red oni in Japanese folklore. As a bonus action, choose one creature you can see within 30 feet of you. Either way my plan is Polearm, taking PAM at Hexblade level 4. } It’s ua, but it changes the +1 of improved pact weapon to a +2 12 - take lifedrinker as ur invocation to slap on extra damage Also take polearm master as ur asi. A hexblade was an arcane spellcaster who combined magical power with martial skill. VicenarySolid. Hello everyone. As a bonus action, The best fix for this UA would be making Hex Warrior an adage of Pact of the Blade and removing the weapon limitations from the "Smite" invocations. PROS: Medium armor means you only need DEX at 14. I played a Hexblade in a long campaign, and it's lacking in both lore and mechanics. If you used a UA mod with the regular Invocations mod, you either need to respec or switch to the UA version. Relentless Hex 5E Invocation (UA) January 10, 2024 by admin. ' In other words, a hexblade can use it with their hexblade abilities as While you are desperately spending feats and ASIs to get your required proficiencies and modifiers, the Hexblade is just taking Polearm Master or Great Weapon Master and maxing their Charisma. Well, Hexblades (and Warlocks in general) tend to have a few big themes: Fire, Darkness, and Ice. ASIs: Elven Accuracy (Cha +1), Great Weapon Master (in this order). Perhaps the campaign isn't one that supports the best tracking spell in the game, but that doesn't mean its weak. If UA is allowed for Hexblade, then go Kensai and pick Greatswords and a monk weapon. Already having a Vengeance Paladin in our group and wanting something fitting for the setting I stumbled upon the UA Hexblade and found it a match (themewise). The actual issues that start to show with this change is half of Hexblade's subclass spell list loses synergy with the subclass if you remove weapon usage, and Hexblade's subclass features after Hexblade's Curse range from meh to rarely will have a chance to use this. Even though I think it needs some tweaking, I really enjoy the Hexblade patron from UA, both thematically and mechanically. Especially the Hexblade seems much more designed for ranged combat than melee with the way Hexblades curse and the lvl 6 ability work. Edit: the hexblade warlock I'm currently playing is level 4 and has taken pact of the blade, Everyone chill, he may be using the rules he understood from the UA which explicitly called out Two Handed weapons as no-go for Hex Warrior. Eldritch Smite, possibly UA Find Vehicle, with racial/background features, feats and Heavily Armored/UA Eldritch Armor, if they want heavy armor badly. Some Invocations that will help you: Eldritch Smite, from UA Maddening Hex, also from UA Armor of Shadows, if you're DEX-based Devil's Sight, if you take Darkness From the UA HexBlade: Shadow Hound Starting at 6th level, your shadow can split from you and transform into a hound of pure darkness. The Hexblade patron was introduced in Xanathar’s Guide to Everything, and accompanying it were a slew of eldritch invocations that improve your ability to fight in close combat. My take is, Hexblade is a OP dip but as a straight warlock is it just ok, not event he best subclass. " From my understanding you don't get a sentient weapon from the get go. As a result they very often have a charisma that’s higher than their The save DCs for your spells will also be on the lower end with 14 Charisma. Similarly UA Dhampir or UA Reborn or Fallen Aasimar could make then get Hexblade 1 for Charisma weapons. So I'm debating between a hexblade pact of the blade warlock or a raven queen pact of the tome warlock. I'm not terribly familiar with how to best build a Bladelock without UA material, but I'm quite curious what those with more experience have come up with. The extra attack from Polearm Master is great with Hexblade's Curse and eventually Lifedrinker. Commonly known as blackguards, these profane warriors are faithful only to themselves. al. Other than Thirsting Blade, none of the blade-pact specific We give you everything you need to know when making a hexblade warlock in this video. bbwhpfi ykqs ejfla gsjr dme tkgeg bjujal qvy fcho yssk