Sim settlements level 3. Losing people along the way.


Sim settlements level 3 If you are already playing with Sim Settlements, you can manually activate this Configuration Wizard under "Tools". Workshop Framework users who use F4SE should note that this version adds support for the next-gen FO4 update. What's new. Thread starter pipes1004; Start date Aug 6, 2023; P. The issue corrected in it is a fairly nasty one. This didn't happen with the level 1 and level 2 vendors, who all had the produced items in their inventories. I see this happen most at Sanctuary as it's the only Sim Settlement I'm running right now. Tried restarting, etc etc. Even after assigning him to the level 1 store (Power Armor and Ice Cream shop from Wasteland Ventures), his tier 4 merchant inventory became available. [CH3] The new "city plans" Thread starter yaugie; Start date Aug 20, 2023; yaugie Well-Known Member. 17a of Workshop Framework are available now! Bonus - an update to Wasteland Reconstruction Kit! Overhaul to Unit Types and Loadout system to simplify management of soldier gear! New unit unlocks to incorporate soldiers of major 1)I’ve reached level 3 in my Sanctuary city plan but there are a couple of items I want to scrap to build something in their place but there is no option to do so even with Scrap Everything. I have had to go in after each update on a settlement because I notice that the happiness level drops (or I get the box that they settlement is about to revolt). 3 of Sim Settlements 2 and both Chapters, as well as an update to Workshop Framework, are live now! This is exclusively a bug fix patch, see below for notes. ) But I am not supposed to do that until the settlement is level 3. Thread need a level 2 commercial clinic plot and a Level 2 rare materials industrial plots to unlock hospitals. clutter will be at its most recognizable now. Messages 3,936. Only have settlements pre-built by Conqueror. I have many things kinda waiting to go up Patch 3. Connecting Settlements with Caravan Services. Since had the same problem. Fixed clutter classification in the original buildings from Sim Settlements, this should help If you are having problems with the Three-in-One, such as your buildings resetting to level 0 or plans not showing up, try this: 1. Aug 4, 2023 #1 I have a Misc Quest objective to capture Milton General Hospital. i tried it, but it hasn't upgraded and also the supplylines are being hmm. 10 Sim Settlements - Conqueror v4. So now I've returned probably 1-2 in-game month after making Preston leader of the Castle and I can see that it's still L0 with 100% to next level, but the happiness is 50 how can this upgrade if the happiness is so low? Download Public Beta 3. You might get an icon with a sad smiley or Imagine you built forward instead, and you saved level 1, level 2, and then midway through building level 3, you realize you hate all of the first district you built and want to do it completely differently. The Forums. in my save i upgraded outpost zimonja to level 1, the game froze for a second and then the cinematic view started, it came out to be a really intracate desing, but since i was new with francisco; Thread; so i found the mod "servitron" and saw that if i built a servitron and told it to do something sim settlement, say guard or plants or say industrial, t'll do it like a settler, thing is this made me think about making greygarden a all robot settlement, no beds since robots don't sleep and so. The sacrifice of a soldier. One-level City Plans will lay down plots in the settlement for your settlers to build. Second image shows that same 5-INT settler working a Level 1 Advanced power plant. esp 33 21 MJC_Sim_Settlements_Addon. You’ll know if the plan has only one level if it says [Basic Plan] or is described as such by the mod author on the mod page (if you are using user-made plans). All plots have electricity (10 residential) (2 commercial) (2 industrial 1 Advanced Industrial) (3 Martial) (2 Recreational) , only one plot (residential) has upgraded to level 2, the rest haven't upgraded at all, all the bars are full except happiness (%72), Sim Settlements 2. #2, there is no option under the updated manage Soldier menu that shows anything to me about changing the loadout like the older system had. For the recreational plots to progress to lvl 3, you need a minimum of 11 residential plots. Messages 21. MaVerinZeP New Member. At the beginning of this thread is a link to a mod you can download to learn more about making a Sim Settlement and defines all the levels in great detail. Stay tuned. For example, the vanilla caravan system will allow you to connect Sanctuary to Vault 88, but you will not be able to do so with the SS caravan plot. On 3. The final design, with all plots at level 3, everything wired up, navmesh tested, lots of animation markers, guard patrol routes, attack markers placed, a City Planner's Desk, Recruitment Beacon, and a night-time lighting pass. So I'm just starting out with Sim settlements and trying to keep things simple for now, but one of the things I'm noticing is that I'm rapidly running out of space in Sanctuary Hills. It might be pretty hefty going from level 2 to 3 tho, so watch out! Upvote 1 When fully developed, these businesses can sell a range of items including new content added by Sim Settlements 2, including pets. I have a settlement that is at 100% happiness for a while and the plot upgraded to level 2, I'm hoping it can upgrade to level 3 so I can produce more water as well as start the quest to unlocking advanced water plants. Sep 24, 2021 #1 When the plot upgraded to 3, it suddenly stopped producing power. After that, I use vanilla beds. Messages 2. Let's not even throw in that I play on Survivor and spend all my time running from settlement to settlement to counter Vanilla settlement count errors (# of beds, amount of food, actual number of the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Level 2 → 3 - 80: Level 0 → 1 - 0 Level 1 → 2 - 2 Level 2 → 3 - 4: N/A: Commercial conqueror gunners outpost sim settlements 2 sim settlements helper vassals Replies: 7; Forum: Make a Suggestion; H. 0? In my playthrough no one is standing in the array room except Jake. Messages 1 Wire accuracy depends on the level of the settlement, it will be more accurate at level 3 when all items are in place, whereas early levels will likely be missing items recorded in the power grid. And again, it's gorgeous, I love the glass walls and ceilings on the top floors. For example I didn’t really want the clothing vendor where it is UPDATE: Simply having a level 1 armor commercial plot gave me the option to recruit the Scribe without any Local Leader or Caps Collector perks. 4 of Workshop Framework is live now! City plans should now respect Designer's Choice more reliably! Minutemen allyship now available after Old Guns instead of requiring using them to defeat the Institute! Tons of bug fixes - For a more general overview of the Sim Settlements 2 Tech Tree and Progression, see the Tech-Tree. If you are Level 1 and Level 2 don't seem to have the problem. [01/15/2018 - 11:09:44AM] While Sim Settlement Add-ons in general are very stable, this one utilizes more scripting then average to handle daily updates. Castle upgraded from level 1 to 3 now buildings are stuck at level 2. The only reason I tend to rush though the quests is when I'm trying to test things. bud_viking New Member. 10 Workshop Framework v 1. KG always posts news in "Latest News". This can also help those who have a city that stopped upgrading or those who experience frequent the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Upgrades to level 2 and 3 are dependant on happiness. Current Issues List - scroll down to Main Quests - Chapter 3 tab, some of the more important ones will be on top of the page. What you donate there doesn't actually go to equip your soldiers. esp 31 1f JT-Fences. When you are ready to proceed: Capture Federal Supply Cache 84NE as a the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Log in; the level 3 commercial plots don't satisfy the recruitment requirements I tried it on "The Scribe" and the Requirements: Sim Settlements Designer's Choice Requirements: Base Mod Only Nexus Link: [ Bethnet Link:] [ X-Box] Pop Def Water Power Residential Agricultural Commercial Industrial Recreational Martial Foundation 4 16 4 3 4 1 2 1 0 2 Level One 6 43 7 20 6 2 2 1 1 2 3 Level Three 12 157 32 84 10 11 2 1 4 1 3 Non-Plot Beds: 1 Non-Plot Shops: 1 Dalton Farm I keep hearing people refer to 'Level 3' Cities. Running on hardware that is more than capable of running Sim Settlements 2 Discussion . Typically they will have beds for more people. It seems once the plot upgrades to level 3 those assigned no longer have an interaction menu. 4 or Greater of Sim Settlements 3-in-1: Dunn Lighthouse Outpost : Used the 3 in 1 version: Easy Lockpicks : Echo Lake Lumber - A Sim Settlements City Plan Doing so will reset the plot to level 1. 2: Portuguese Author: Kinggath: Sim Settlements 2 - PTBR: Russian Author: ANDREYKA78: Sim Settlements 2 - Chapt 3 v3. the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! It intialized to an actual Level 1 when I built it myself. I even watched kinggath's 'Detailed Guide to City Planning for Sim Settlements 2' and I STILL don't know, yes, I am THAT thick headed. The Brewery is a "Production" level Industrial plan. before upgrading its power transfer to level 3, power outpot of that settlement was ~900. At this point, I've got four level 3 residential plots, 2 level 3 ag plots, a level 2 scrap lot, and a level 2 checkpoint but the city is stuck at Level 0. Your Soldiers are equipped through Loadouts, and needs the Armory Class of Martial the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! I'm currently building a plan for the SS2 city plan contest, and as I move the settlement from its level 2 to level 3 end it should start as KG added more detection in version 3m make sure all mods are up to date this is the requirements Chapter 3 Main Story Quests will begin when the following requirements have been met:. Plots are level 1 when they are I can confirm I have this issue on Sim Settlements Three-in-One v4. These days I only ever build settlements at one or two of those sites, but never all 3. Ultra to High). The main issue for me is that I can no longer Judging is different from a typical City Plan contest, with the Sim Settlements team picking what we determine to be the best 3 and presenting those for public voting by anyone with an active SimSettlements. Out of many settlements that reached L3 100% this is the first instance where that kind of issue occurs. City plan Level up. 0e we still have Commonwealth Rising's last thing not working despite it being out for months now, or maybe it got changed in some way for 3. I've already completed the main quest before so I'm probably going to just run the "unlock everything" feature but it would be nice if there were a little sanity checking on startup, to make sure unlocks are applied. Thread starter Artemis-Entity; Start date Aug 11, 2023; Artemis-Entity New Member. I launch and assault with my soldiers and when I beat all the gunners. Can result n excessive scripting. Author: Uituit Size: 2x2 Included in: Sim Settlements 2. Ask questions, get help, make suggestions, report bugs, or learn how to mod and make Add-On packs. i did manage to find those plots and classes in the PC version of the it should start as KG added more detection in version 3m make sure all mods are up to date this is the requirements Chapter 3 Main Story Quests will begin when the following requirements have been met:. Reactions: The Mariner. Thread starter Kirosthenes; Start date Aug 26, 2021; 1; 2; 3; Next. Tharatan Active Member. If I arrive during "relaxation hours" in the settlement then sometimes the game will spawn settlers already inside the plot borders and they'll work normally with the idle markers like the bus bench/patio chairs/counter, but any time they have to get onto the plot by walking they're getting hung up and can't even seem Those settlements are actually too close together, in that they often load in the same game cell. But I wait and the gunner reinforcement dont L3 = Level 3 is a full blown town. Thread starter Strong Swanson; Start date Apr 30, 2018; Tags That's really strange. Those within caravan range. e. Hopefully it wont break anything Game configurations: New game Sim Settlements Three-in-One v4. F4SE, As your settlement develops, your settlers will begin investing in their homes and businesses. You can also make Trade Agreements via PROVISION at Level 3 Caravan Services to bring in more Ammo, Armor, Chems and Weapons. Power Transfer: One Level 3 Advanced Power plot AND Two Settlements, or unlocks during Commonwealth Rising: Shares power grid with other settlements with Power ¶ Sim Settlements Team Level Guidelines ¶ Level 3. com forum account. (Direct link below, as well. I'll pass this on. Now you're left with 2 choices, either you just make the changes, and then when the player plays it back - it looks like the settlers opted for a major renovation, or you have to go the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! My cities are all stuck at level 0 with no progression what so ever. I've had all of 'em as level 3 for ages, but ferinstance the weapon store (stock KG's base plan) still only has pipe guns and basic ammo. This includes wires from the generators to the power poles. If you are new to Sim Settlements, the first time you run the City Manager 2078 Holotape, there will be a prompt asking you if you would like to run the set up wizard. Aug 16, 2023 #1 has anyone actually had a soldier rank up I have one in each outpost and 7 at the castle and have advanced the game by over 20 days pausing for a few mins before doing another day Alternatively, you can access a Level 3 Caravan Services plot, select PROVISION, and make Trade Agreements through them. I even blew it up and started a fresh one last night and the issues still persist. Is there no way to remove these things. 16 of Workshop Framework are available now! Fix for SS2 workshop menu not showing up on new characters! Improved handling of Jake's appearance in your first settlement - also holotape tool to Change Main Quest Settlement no longer none of the base SS2 classes are completely filled in. It groups the model pieces by texture, which makes it very fast to generate some extra stages. Type: Hospital Provides: Speeds recovery time for settlers with diseases, cures known diseases. I'm already level 3 in all the houses of other the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Log in; ROTC - Full Tour of Level 3 Hangman’s Alley. Search titles only Sim Settlements 2 Discussion . Do you wait till the plan is level 3? Mine will actually upgrade to level 3 fairly quickly, like one day in game. ch3 Military Training plot. I was playing FO4 atm and travelled to that settlement, it had its power transfer upgraded to level 3 and power output of that settlement was down to ~200. You can start using Municipal plots after they are unlocked in the Sim Settlements 2 quest New Plots On The Block. ) and do not require that other plot types be at a certain level or that a settlement have a certain quantity of a particular plot type. V. Scroll to the lower part of the Industrial page on the wiki and choose the "Production" tab to see the Brewery listed. Last update: 08. I've also checked the ASAM sensors and there's nothing indicating they are being held back for any reason. I also use quite a few power pylons to try to spread power Sim Settlements 2. Ok so all my plots are level 3, Settlement has enough happiness is nearly 100%. Problems recapturing settlements in chapter 3. The quest "State of War" paused, despite me capturing Forest Grove Marsh, Lexington, Oberland Station, and Federal Ration Stockpile and it not showing any more map markers. 0 Please keep responses to this thread relevant to issues mentioned in the change notes above so we don't derail the focus. While the core Sim Settlements mod has Outdoor martial plots can have their clutter disappear too at level 2 or 3. SS2 Game 3 Progress Summary. Hopefully it wont break anything I am trying to assign the medic loadout to a level 3 Soldier. One Advanced Power Plot AND five Level 3 Industrial plots AND Two settlements: Acts as a Recruitment Beacon, and unlocks various coordination efforts, such as Caravan pick-up services. 1 rus: Mandarin Author: GlowingPeketo: the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Level 1: I upgrade all the plots to level 3 and add some extra plots, build some more random stuff then save that city Sim Settlements 2. We’re Add-on City Plans for Sim Settlements 2 . There is no option to upgrade to Medical Lab Level 3 at all, even several in-game days after the Flu I'll try to provide as much detail about the settlement as possible: Plots are 4 farms, 3 recreational, 7 shops, 16 industrial. I. In my settlements, I only put in 11 residential plots. That doesn't mean 11 settlers in plots (like a few multi-person plots), it has to be (currently) eleven residential. 6 No additional city plans. Anyone have any idea how I can get my settlements to upgrade? A Sim Settlements 2 Addon Pack containing 49 vault-themed interior plot plans, 2 city planner Side note; the whole "share Defense between settlements with Watchtower-type Martial Plots" doesn't seem to be working either. Rise of the Commonwealth Bugs . the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! To upgrade a plot to level 2 you will need 8 or more level 2 residential plots in the settlement. the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! recently I noticed my castle settlement was level 3 when I had previously upgraded to level 2 from level one. I'm currently trying to progress the main storyline after grinding Sim Settlements 2 quests for a while, and I've reached an impasse. Hospital not on build list. 3. I have never had a Level 3 City. This system requires the To upgrade a plot to level 3 you will need 11 or more level 3 residential plots in the settlement Commercial Plot production can be improved by assigning Settlers with higher Charisma. Upvote Donating gear like weapons and armor to the War Planner's Desk War Chest, adds weapon parts, armor parts to Supplies - Virtual Storage, using the Lockers in Storage Containers in the SS2 build options. Aug 11, 2023 #1 It wants me to set a level 3 Sim Settlements 2. 2 of Sim Settlements 2 and both Chapters is live now! Modified a variety of leveled lists to try and eliminate any further naked soldiers! Tons of bug fixes - check out patch note links below! Full SS2 patch notes available here I don't seem to be having the caravan network issues others are having but I am having an issue interacting with the settlers assigned to my level 3 plots. Questions & Help . However, unlike other plot types, advanced industrial plots have a branching upgrade model (customization options at each upgrade level) 28 1c ohSIM_Sim_Settlements_Scrappers_Addon. Unlike Sanctuary, the city planner desk remained and unlike Sanctuary there is no more marker "city awaiting upgrade" in the tracker, so maybe that is a Sanctuary specific problem. Halfnelson New Member. Commonwealth Rising is completed; From Sea to Glowing Sea and Remote Management completed, or From Sea to Glowing Sea is started; If requirements are Side note; the whole "share Defense between settlements with Watchtower-type Martial Plots" doesn't seem to be working either. 4. Which means to start, you just build a Version 4. 10. Okay, so I have multiple settlements, however, they are all level 1s. Search Sim Settlements 2. No recruiting beacon included in Try reducing your graphic settings by level (i. Make The latter seems to be the only one that says it affects those stores' inventories. Testing has not shown any adverse behavior so far, but until I have a wider testing audience, probably You either wait for the cinematic to be over or wait until you see nothing changing in the settlement. One Advanced Power Plot AND five Level 3 Industrial plots AND Two settlements: Acts as a Recruitment Beacon, and unlocks various coordination efforts, such as The important thing is I came back to the settlement and confirmed the settlers had recovered, but the plots are still level 0 and non-functional. but you already said you had that covered. Thread starter Chughesyy; Start date Dec 30, 2023; C. This system requires the establishment of a Capital City. Happiness is 71%. Let your character sit for a few minutes. Chapter 3, which ends it, is a grind at first but after a while, I started to actually think about the effects of war. I've checked all the wires in town to make sure they are working and the HUD is showing a power with a green 0 but all the Creating a City Plan can be intimidating, but over the last year of developing for Rise of the Commonwealth we've learned some tricks that can make the actual level creation go incredibly fast! We call the process Regression, and that's because it's easiest to do if you finish your level 3 design first. Thread starter MaVerinZeP; Start date Mar 4, 2024; M. Haven't yet tried this on any other tier 4 merchants, but I'm I know that advanced industrial, martial, etc. Load up the first save from before you installed the Three-in-One. Not sure what may be conflicting with SS2 to be causing this. H. I ran into another glitch later on but Sim Settlements 2. Now that you’ve Sim Settlements 2. Thread starter bud_viking; Start date Apr 30, 2024; B. Selected it from the list at a War Planners Desk, did the attack, got the attached victory screen. So confused. Hello im doing the mission that I need to capture vault 95. 75 of this (cell I2, "Daily Costs" sheet), which rounds to 4, and level 3 is 2. Must be self-sufficient - this means that at each level, all of Sim Settlements 2. Settlement is Graygarden, L2 79%. Current When I came back - nothing - level 3 vendor still only has pipe guns. Thread starter Muddball; Start date Sep 24, 2021; Muddball Active Member. 0e. - Alternatively one could get a military salvager conversion plot which converts acid and adhesive into lead, producing 8, 14, and 26 at levels 1-3 respectively (cells T24-V24 on sheet "conversion"). Agricultural. Then not sure if that is intended but they Build only Basic Plots For a more general overview of the Sim Settlements 2 Tech Tree and Progression, see the Tech-Tree. I will update this post if I get confirmation regarding the As I understand it, the level of plots will depend on the level of the city (I mean their appearance, that in the future they will look more modernized). Thread starter Slb1; Start date Feb 8, 2021; 1; 2; 3; Next. how do i . The settlement does have a fair bit of various other industry, but does it need something specific? Small Update: My second settlement upgraded to level 3, Taffington. It was something about moving the vendor to level 3 that seemed to break the connection - particularly with the weapons store. Equip medic to rank 3 solider. 1/53. Nearly everything is level 3, but I can't go in to confirm. [CH3] Capture Milton General Hospital. All the requirements have been met, there's enough resources, housing, defense and food, the happiness is at 100 and all the agriculture, municipal, housing and recreation plots are at level 3. the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! since forever. City Plans! Thread starter Tharatan; Start date Mar 4, 2021; T. Then I select the "New posts" from the next top bar, so I don't miss anything, else I'd never see posts in other forums like the Wiki Contributions one, etc. I'm surprised this wasn't hotfixed so i was going to wait till the patch came out but it seems that its not coming out and i suspect its gonna be delayed for a second time. Patrons will not be eligible to vote for the cut to top 3 like a normal monthly contest. This allows for setting up daily purchasing and selling of resources on behalf of the settlements. Like every other Sim Settlements plot type, structures built at a recreational plot will have the ability to upgrade to level 2 and level 3 versions. esp Along with not being able to level up any settlement, anytime a new settler is recruited they won't Clinics actually treat settlers locally within that settlement. It is quite well defended with a level 3 Martial plot tower with turrets, multiple vanilla turrets and By the time they're higher level, the multi-level plans tend to have interesting visuals and actually look like the 'standard Bethesda-era' Fallout village, as well as (in my experience at least) being higher population - the 'basic' ones the mod ships with internally are very plain and undecorated and tend to only be like 13ish population. No progression bar. To upgrade a plot to level 3 you will beed 11 or more level 3 residential plots in the settlement the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! The problem is, while that spreadsheet has information for all the basic plots from Chapter 1, and for the 3 Municipal plot types added in Chapter 2, nobody seems to have updated it with information for the Chapter 3 plots - the watchtower, the outpost-only martial and recreational plots, and the robotics store. thenewking Active Member. Thought that maybe it was new added settlements, when to Outpost Zimonja. Apr 30, 2024 #1 I am in chapter three and have just recruited Salvador. It will help them recover faster. 0 At level 3, you’ll gain access to the Marketplace Trading option. Go. Chapter 3 is coming A settlement must have a caravan plot built and assigned in order to link that settlement to the network, and as mentioned above, the SS caravans will only link with other caravans within range. While the game may work well on Ultra settings by itself, Sim Settlements is creating much more complex models than the default game does for your settlements - so the Our community knowledge-base has everything you need to know about the Sim Settlements 2. I believe it may be considered a bug that when a settler recovers, they never start building their plot. 75 of level 1 (cell J2, "Daily Costs" sheet) which rounds to 6. Thread starter thenewking; Start date Aug 16, 2023; T. Info. Ok so I left the settlement and went on my merry way doing some quests and then to Nuka Cola World. P. The assault mission says that its going to arrive reinforcement from the gunners and I need to hold the territory. Commercial plot vendors are controlled by the base game vendor system. 3: A Long Time Coming. You might want to use a few 1x1s and interiors depending on the settlement, but as other said, it mostly depends on what you want to build and the available space. Same problem, level 1, all new plots where empty of plans. Messages 164. Log in Register. Report a Bug. Join the Team. I have one plot called The Dorm that holds 12 people at level 3. Per the Wiki, to unlock Production plans, you have to have at least ten Level 3 Industrial plots in your settlement network. The level 3 version of a settlement is often built first as it is easier to remove stuff from the final layout than it is to add on from the bottom. 'There are City levels 0, 1, and 2, hut level 2 is the 'Third' level', or there is a fourth 'Level 3' city map? I need to have a definitive answer on this before I go nuts, thanks. Messages Add Piper at level 2, and Nick Valentine at level 3. Chughesyy New Member. 7 With Leaders OFF i dont have option to upgrade on city plan When turned leaders on, assigned Danse, option showed up Just upgraded, removed Danse as leader and set leaders back to off. Patch 3. 0 of Sim Settlements 2, both Chapters, and 2. I believe I use 3 in total. Im thankful for every help! :P I have a robot settlement dedicated to power and water production. No recruiting beacon included in The forums have a handy "What's New" menu option on the top bar which I use everytime I open the forums. Then the little internal temp gauge pops up they're ready to eat. The "patch notes" from when the numbers changes went in says it should be "break even" at minimum requirements, not an outright downgrade. Otherwise it should have three additional levels (from 0 to 3). I did my best to mention them here though. In some of the addon plots like the scavenger beacon, The city plan actually places an Organics plot and advances it to level 3, which I suspect might be part of the problem. Sadly post 3. Level 1; Level 2; Level 3; Interior. I'll still talk about mechanics and current issues that can ruin your day, when it's applicable So if you want it completely spoiler-free, maybe don't read the whole thing. For a while, in order to fix the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Sim Settlements 2. Cheat Terminal of setting the settlements to 100% happiness then watch the drop is my indicator that the electrical issue is To action the Research Loadout, recruit a Rank 3 Soldier for HQ to increase Military Energy To increase Supplies at HQ, make Supply Agreements with your Outposts. To upgrade a plot to level 3 you will need 11 or more level 3 residential plots in Upgraded Vault 81 trader town, the same problem. Messages 3,938. (I have Like every other Sim Settlements plot type, structures built at an advanced industrial plot will have the ability to upgrade to level 2 and level 3 versions. Mar 4, 2024 #1 Hi, so I been playin the helllll out of ss2 great mod omg but few bugs here n there maily able to work em bout bc most the time i think there is a bug I watch a vid or look at a post an realized i ¶ Sim Settlements 3. Messages 185. Internal Level 3 basic Power. Potential Bug: Soldiers not levelling up. 23 Disclaimer - I try to make it spoiler free, and when it isn't, it's hidden under spoiler text. Please help. Not everything is available in all sizes but most things are if you use addon packs. Starfield is going to eat up most of the bandwidth around the end of the year, so ideally they should have chapter 3 out well in advance of that. Aug 6, 2023 #1 I am getting an issue with recapturing settlements I have built on in the past, the assault quest completes but the settlements stay hostile and a gunner Add-on City Plans for Sim Settlements 2 . Also bring SS up to the latest patch level (3. 1 of 3 Go to page. It hasnt changed since several RL hours. Thread starter Hoguer96; Start date Jun 22, 2021; Tags bug help castle This is my first play through with rotc on Xbox, recently I noticed my castle settlement was level 3 when I had previously upgraded to level 2 the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! My Sanctuary was Built up to Level 3 ROTC under Sturges. There may be a console command to force upgrade the city, so you could do that and then start over from level 0. Resolved Settlement insta-captured by Gunners, chapter 3. Tap to unmute Watch on / • • Kinggath has said in his streams that they are having their first production meeting for chapter 3 sometime soon, so it's going to be a long time. I make use of a number of Vault-Tec Reactors (the 500 power version). pipes1004 New Member. Note: All specific numbers for upgrade requirements can be found on the Full Numbers Breakdow open console command, click on the plot, type "cf forceplotlevel x -1" (dont use the quotation marks and the x is whatever level you want it so in your case it At level 3, you’ll gain access to the Marketplace Trading option. plots take a certain amount of basic level 3 plots, but how do these basic plots get to levels 2 and 3? I'm asking because I have high happiness in a couple settlements but haven't seen more than a couple upgrades in them, and I don't know what caused those couple upgrades I have gotten. Unable to progress on "Hostile Waters". Only using optimized RotC plans. Is this pointer arithmetic issue or a context thing, e. No way to moveto that many people as they just wander off. esp 29 1d SimHomestead. As buildings improve, they will grow and become more interesting looking and will provide increasing benefits to your settlement. Messages 18. the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Log in; City plan builds 1 industrial plot on level 0 so max it will have 1800 virtual resources capacity on its own. the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! For the OP: I believe the only requirements are that the plot you're at has to be level 2 (or 3 A hospital for settlers with diseases. I find gameplay is greatly extended with Sim Settlements 2. I returned to the settlement today after questing around, only to receive It wants me to set a level 3 soldier as a medic but I cannot find my level 3 soldier. and you need a level 2 hospital and a level 3 rare industrial to unlock sanitation. Aug 20, 2023 #1 So early in CH3, you are made to pick a location to build a coastal lookout type settlement from three settlement options, which if you tell Lupe to do it herself results in the building of a City This will likely get updated with future patches (bug fixes and post launch content). As specified by @kinggath in the tutorial, Level 0 has only a few hand pumps and no generators other than the one powering the beacon. Shopping. Author: Tinuvia Size: Interior Included in: Sim Settlements 2 I can confirm I have this issue on Sim Settlements Three-in-One v4. Sep 8, 2021 #1 Using RoTC for SS2, I searched the forums but I couldn't find the answer I was looking for. You might not have unlocked them yet The forums have a handy "What's New" menu option on the top bar which I use everytime I open the forums. I've only got like 11 or 12 settlers but between the residential and job plots I'm starting to have trouble finding space at ground level. Higher tier it will become a full garage, filled with tools and equipment. esp 32 20 Kraggles - Structures. 0. Commonwealth Rising is completed; From Sea to Glowing Sea and Remote Management completed, or From Sea to Glowing Sea is started; If requirements are However, it's now happening at other settlements. I admit that Salvador at first, was really tiring - that is until the last speech he gives. Best to just pick one and forget about the others. Adding Upgrades to The Building Plan. Level 3 houses will fully upgrade their clutter to look more "lived in" and like a permanent place of residence. To upgrade a plot to level 2 you will need 8 or more level 2 residential plots in the settlement. the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! This is my first play through with rotc on Xbox, recently I noticed my castle settlement was level Here you can find exports of all Sim Settlements Level 3 (max level) settlements using both Transfer Settlements and Workshop Framework. Thread starter otennicegg3; Start date Sep 4, 2023; turns out to proceed as expected and I used Complex Sorter to make my own custom sorting plugin that does not touch Sim Settlements 2 and addons at all, however the Patch 3. To upgrade a plot to level 3 So my Manage Sanctuary menu reads: Current level: 0 Percent to next level: 100% I have 80% happiness, I have water, food, beds, defense, they have plenty of weapons and armor, food and water stored, the scrap requirement is at 100% the town leader is codsworth, the blueprint is the basic one by CH3 "There were no options found for this level of the building plan" & "There was a problem assigning the building plan you selected" Issues. . Real Heavy for the system a lot of absolute useless Stuff and Markers and the Worst part not Balanced you have let as say 23 Houses/Beds but only 15 Workplace and that in a level 3 City where is near impossible to build more Manual to fix that. Equip a Soldier with the Medic Loadout using Manage Soldier. Messages 9. City Planner (S3) Banned. To get Configuration Wizard. OVERALL: After 160+ hours including replays (BoS, survival, Level 48, 15 settlements, 72 active mods), FO4/SS2 is playing reasonable well, considering Log in Register. Losing people along the way. 2. the SS2 core package has no 1x1 plot ( the only 1x1 plot from the team is a CPD martial plot only available in ss2c2 extended), only includes interior plots for half of the types, has no interior training plots, and barely has 10 3x3 plots in total (and the number only gets that high if you count all 7 of Ruinedworld's So right now non of my IR plots want to upgrade to level 3 cause of some bug. Thread starter yaugie; Start date Aug 4, 2023; yaugie Well-Known Member. 3b) if it's not there already. 4 of Sim Settlements 2, both Chapters, and 2. If you’d like to do what I did in the building models that came with Sim Settlements and have the metal stripped off the wood, I simply removed those in NifSkope. You should set up your Capital City first before doing that, and at the moment, I'm sorry, I can't remember if when you talk to the Caravaneer for the first time for Trade Agreements, if the option to set Capital City is made available. The plots will level the same way that they will if you place them yourself. But I can't get to level 3 unless I build more plots before level 3. I have a settlement that is at 100% happiness for a while and the plot upgraded to level 2, I'm hoping it can upgrade to level 3 so I can produce more water as well as start the quest to unlocking advanced water plants. I have a save file and a pretty minimal mod list if a save could be useful. 2. 3 of Sim Settlements 2 and both Chapters, plus patch 2. The stages from Level 2 to 3 are done the exact same way. Indoor residential and agricultural plots can disappear completely, this happens at level 2 or 3. It is the preferred method of altering the building plan, as opposed to the previous method of picking up the plot in workshop mode and choosing the Level 1 is designed for 4 residents. Sim Settlements 2 Patch 3. Sim Settlements 2. g. Each level an additional settler may make this their Recreational Assignment. Yes, the final output value uses the stats etc of ALL the workers, the mod's code seems to just do that automagically. The Capital City feature will be unlocked during normal gameplay and flags a settlement in your empire as your main settlement. Any help is Kapitel 3 von Sim Settlements 2 - Komplett deutsche Version: Russian Author: Probelp: Sim Settlements 2 - All Chapters Pack - RU: Spanish Author: Khotec: SS2 Chapter 3 Spanish 3. The plots start at level 0 (often a foundation, power pole and building materials). Messages 20. There is also the hospital plot which treats a patient per level, but can do it for the nearby settlements too. I have gone to most of my city planned settlements, 10 of them, and changed up all the ones to advanced or Hi/Tech and no problems. #1, it took me forever to find one as the ones on the training plots level like snails. Thread starter Siatru; Start date Sep 8, 2021; Siatru New Member. Questions & Help. Conquer Settlements - As part of the above mentioned Raider quest line or with a Faction Pack, you’ll be able to conquer settlements, converting these settlements into Outposts and Vassals where you build up an Level 2 is 1. Chapter 3 is coming Like 99% of all plans from addon packs and base mod upgrade to level 3. Sim Settlements Lite Released - 1 February 2019. Tried rebuild plots/city/data without success. Then I knew Chapter 3 was going to be incredible. Get Involved with Sim Settlements. No response to anything. There's a 1x1 Powerplant in one of the addons that has 2 worker slots (at level 3) and the final output uses the INT+[plot's base output value] for both. Once the city has leveled to 3, can I assume that all plots are built, even if not yet assigned/leveled, or will the city manager continue to add plots as new settles arrive? In other words, if the 'cap' for the city is 30 people, and I only have 20, are the plots for all 30 in place? I've the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! Settlements grow from level 0 through level 3. 1. Sim Settlements 2 comes prepackaged with one-level City Plans (SS2 Basics) for each of the vanilla settlements. You can set up daily trades for various resources and supplies to sell excess or purchase im using this time RotC for SS2 but i can say you they are bad. esp 34 22 Altairp's Animal Farm. If you have other issues with the mod, please continue to post them in the help section - once one of our team members is able to replicate your issue, they will put it on our internal tracker. homes, population, etc. To Level up a Soldier to Rank 3 via Training and/or Assaults. if you do need to upgrade, there's some instructions on the main page under the beta fix area on the right (it's the first post) to walk you through how to clean out your save so you won't have any more problems with it. Edit: Oh, the Wiki has a bunch of information on it about War Mechanics - Almost plot should be available at Level 3. Dec 30, 2023 #1 Run into a problem in Hostile Waters where my soldiers are not ranking up via the plot or assaults. But all my settlements won't upgrade to level 2, they have been on level 1 for ages well enough days in game have past. In the initial release of Sim Settlements, there is only one building set which starts as a haphazard mound of dirt and scrap. Boston Airport has probably 50+ Defense to spare above filling the HUD meter, but Croup here still needs more, and there's Level 3 Watchtowers in both. 1 of 3 Go to page Salvage Beacons are crafted at the City Planner's Desk and require a Comms plot and level 3 Caravan plot Beacons . One per level I believe, so level 3 clinics can treat 3 patients a day. Sim Settlements Base Mod. the Sim Settlements forums! Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox! It's suposed to be safe to remove a city leader after it reaches level 3 and move him/her to a new settlement, but I've First image shows that 5-INT settler working a level 3 Basic Power plant. I donated hundreds of junk into one of them, got water, power, food, defense all near max, and I don't know what the requirements are. Search. esp 30 1e SimSettlements_MegaPack_YearOne. Tried downgrading Sims Settlements 2 back to when I last played and it worked. It says change role but nothing about a medic under that. yovy oyg vxv nnubkrey vedsu gmsetjq eeguk vajdk geg vyf